We’ve deployed a bunch of game updates during the last week:
-Fixed a bug where while clicking, autoclicker might act as if out of focus and „stacking up damage“. This made it lag and in case of Boss Battles skip the timer a bit ahead.
-The game will now properly fetch user data and re init all displays on start of BootCamp in case of a logout/auth change during gameplay (this might have happen in a logout during the gameplay)
– Game help will now open in-game. Help section will be vastly updated in the following days as well
– Fixed/improved the way council’s voting share works. Before in case of under 20 council members, or 20 council and just a few users, the game forced council to have exactly i.e. 75% of the say. Now if council by default has already the required voting power or more, no additional balancing will be done. This ensures council members always have the biggest say to make important decisions (before it could happen in some cases that non-council members actually had more say) Continue reading