MonthAugust 2019

Automation changes, upcoming updates & development plans

Hey all,

Firstly we would like to thank everyone who shared their opinion in the recent survey about automation, as it is very important to us we go about that update properly. To recap the main takeaways: the vast majority of users do want some sort of automation and would like it to scale/unlock throughout the game. There would definitely be some sort of limitation on it in place, and we would do our best to try and also make it work off tab focus. If any sort of gold unlocks would be added, they’d be added in the form of being able to unlock them earlier instead of reaching a certain game point. Also, one suggestion we really loved, is when we release this it would first be for a test phase (say a week), so we could tweak/gather more feedback and improve further upon it.

We’re happy to see this sort of feedback, as it aligns closely with what our own idea for it was! We’re working to finalizing the specifics of this update and will release more info as we get closer to it.

 

We wanted to give you a bit broader outlook of our current development and future for War Clicks, as we really love developing this game and appreciate all the support we have received from you all.

 

Here’s a recap of things we intend to release in second half of September, that will have most significant impact on improving the game experience for players at all stages of the game:

– more Game automation that will not only help improve experience of the existing players, but also help modernize early/mid-game for new players, as these days idle games simply are gravitating towards more automated mechanics
– We want to introduce more specific and meaningful dynamic goals and rewards to the game at all stages, that are easy to understand and intriguing to reach for. We don’t like how our daily mission and daily tasks are currently designed – monotone, feels like a meaningless grind each day, is awfully designed at later stages, and in the end, the rewards are not interesting/meaningful at all! So we want to change this, and very likely remove both of these and replace them with much better designed dynamic missions/goals. These will keep things less repetitive, keep having you reach for something, and in the end give you a much more satisfying reward relative to where you currently are in the game.

These new goals would also vastly improve showing new players the depth of the game, which is right now awfully introduced, and most new players don’t see it at all – Continue reading

Rental Property Business Event has just started!

Running: Friday, August, 9th – Monday, August 12th (13:00 GMT)

The Story goes:
Rental Property Business Event is all about making money renting out real estates you own, buying new profitable apartments, villas or even hotels on attractive locations worldwide and of course finding tenants / guests to fill the empty rooms you are renting out to generate cash and to become a reach real estate mogul!

Maybe it seems easy at first glance, but what if we tell you that your guests won’t be regular guests, but may harm your business and destroy it by using waaaaaay more electricity within rentals than needed, destroying the furniture, writing on the walls, so you may want to emigrate such guests and start from scratch.

Rental Property Business Event

Rental Property Business Event

You’ve found out that you may establish another business than will help you lower the costs to a minimum, and eliminate the enormous costs of electricity. So, you decided to start a renewable energy project buying wind turbines and other power plants that will help you generate your own electicity near your properties.

There are a bunch of renewal energy businesses in front of you, which you will take over to start producing the electricity which you’ll need to run your rental properties economically. But, as the businesses might seem futuristic and cool to run, the guests/tenants may cause you lots of troubles. In every specific rental there is an enormous consumption of a specific energy which you’ll need to provide through your renewable energy businesses.

By finding tenants/guests you’ll generate money for your rental business needs and wishes! Fill empty rooms and build strong business by signing contracts with at least 200 Travel Agencies (200 Contracts signed)!

There are plenty of different renewable energy sources available and you’ll need to Continue reading

A Highly anticipated small feature released, Anniversary, Special Thanks

Yesterday, we deployed an update where you can now use the option in Boot Camp to ”Buy all units”, which will allow you to buy all BC units with 1 click (based on your current buy amount setting – unlock it in Command Center under Unlocks). The feature is especially useful after Privatization or every Deploy! Further today we are releasing Mute/ Report options for our in-game chat – so you will be able to adjust the chat according to your preferences)…

We also celebrated our 1st-year with War Clicks on Kongregate – so tons of activities will be going on around there!
Feel free to join here: Kongregate – War Clicks Idle Military game

We also wanted to take a bit of it to give some of our players’ special titles as a gratitude for being really helpful and supportive during longer playing periods!

You’ll notice that we updated our About Us page with a list of these players, and you will find their special Titles/ Trophies in their profiles, such as Bug Hunter – Captain (for helping destroy bugs) and a War Clicks Warrior Trophy (as a special thanks from developers for supporting the game in many ways!).
We also updated Chat rules by giving out extra instructions on how to Mute/ Report users.

Tomorrow, we are starting the Rental Property Business Event – make sure to be there when it starts (Friday, Aug 9th 13:00GMT! 😊

War Clicks overview – future updates/ coming up in the next weeks/ months…

Today, we had a great briefing at our office regarding the future of War Clicks! There’s a lot of things we still want to properly consider to work towards, but we wanted to give you more information on what we are definitely focusing on next and working in the following weeks/months. We’ll soon follow up with more details on a more long-term plan for the game as well!

War Clicks idle game

War Clicks game

So without further ado, let’s get into the fun part – what we’ll be delivering to you in the following days/weeks :)

 

We are currently working on various unlock additions to the command center, primarily focusing on Quality of Life (QoL) and automation settings, as we believe that is a very important part of any deep incremental to make it more enjoyable by simplifying repeat of arbitrary actions!

 

First of them, we plan to add the “Buy all units” option to Boot Camp, which will allow you to buy all BC units (based on your current buy amount setting) in a specific order – which you will be able to set -we are aiming to add this tomorrow 😉

 

Besides that, we also want to add a buy 10/Max to Army Setup in War Zone, “best benefit” order to Army Setup HQ upgrades, AutoClicker boosts + improvements, and various other similar settings. Lastly, we are strongly considering adding a Continue reading

First CHQ technologies added!

The research teams have done it again – first CHQ technologies can now be researched!

We’ve just deployed this second part of Command Center improvements! The following Country HQ technologies can now be researched:
-Clicking Force MX (+0.2% per level, ONLY in invasion, not in CvC!), Clicking Force MX in BTL(+0.3% per level), Spoils Points Invasion reward MX (+0.5% per level, only applies to Invasion rewards, NOT CvC!)

A NEW WZ tech: Battle Stars From Units MX(+1% per level)

Other improvements:

– rarity boosts formatted more nicely

– technologies details on hover should no longer be cut for bottom row of techs

Fixed a slight difference in frontend calculations of BC unit costs when buying with OCD or MaxOCD, that in some cases caused progress reversals.

– Fixed post-country donations info on CF and VP change to show properly

– Invasion info about over-clicking update removed

We hope you enjoy these new additions to the Research System –there are more interesting Unlocks (QoL) And Upgrades coming next week, as well as some potential buffs to Research Point gains once those are implemented!