WarClicks Patch notes

WarClicks Patch notes

The past 14 days we’ve been consistently improving the game – bugfixes, optimizations and various other improvements.

    • Spin the Wheel gold collect bug fixed
    • Removed score from achievements as it resulted in weird scenarios/Experience as it’s now changed in both worlds
    • Press page overhaul

  • Massive tutorials improvements
  • Many help sections & popups updated, hover infos added
  • Help page updated and improved
  • Renown goals bug/blocking issue fixed that was occuring for some users
  • hide tutorial option added to settings
  • improvements and bugfixes to video ad handling
  • gift not adding some values correctly fixed
  • pvp improvements & pretifications
  • general warzone progress saving improvements
  • various out of focus issues on bootcamp resolved
  • bootcamp animation optimizations and preventions of some bugs that stopped bars fixed
  • preventing rewarded video ad giving several rewards at a time
  • having ad block enabled will now notify you when trying to watch a video ad, before it just didn’t work
  • preloading of images and sounds better handled (less „flicker“ occassions if slow net)
  • fixed issues with support power and boss battles not starting if you had no fuel
  • Warrior (must purchase starter) and Explosive (must first purchase warrior) Kits added to the shop – great one time deals to get some extra gold and get yo ustarted on some upgrades!
  • Invasion performance vastly improved (more to come), as well as confirmation popups added to buy and unlock, to prevent clicking on them by mistake
  • BootCamp prevention of buying „regular trainers“, but end up wasting godl after deploying due to some save issues. This has been fixed/prevented.
  • Profile now show’s player’s DPC correctly
  • Level text added to the level progress circle
  • Acheivements display fixed in WarZone
  • many various smaller display fixes/improvements and some improvements to saving/weird occassions when game not in focus and gettign back – not fired instantly anymore but only after a set time