Yesterday and today we uploaded some fixes & improvements to Research System, which in some cases of moving items around caused a few weird bugs, and even broke inventories for some.
We’ve resolved a bunch of issues there and also re-added some items that disappeared for some users after combining. To make sure these changes are working for you, please refresh the game if seeing this message while playing
We are still looking into some other potential issues, but they seem much less common and hard to replicate, so should work much better already! We also fixed a bug that prevented you from buying “sacrifice loss” upgrade with research points.
The past month has been a bit slow with general updates, due to some vacations and unavailability of our team, but July should be fruitful with a lot of bugfixes, research system improvements, QoL/automation updates!
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