Yesterday and today we uploaded some fixes & improvements to Research System, which in some cases of moving items around caused a few weird bugs, and even broke inventories for some.

We’ve resolved a bunch of issues there and also re-added some items that disappeared for some users after combining. To make sure these changes are working for you, please refresh the game if seeing this message while playing :)

We are still looking into some other potential issues, but they seem much less common and hard to replicate, so should work much better already! We also fixed a bug that prevented you from buying “sacrifice loss” upgrade with research points.
The past month has been a bit slow with general updates, due to some vacations and unavailability of our team, but July should be fruitful with a lot of bugfixes, research system improvements, QoL/automation updates! :)