Following up on the weekly competitions release, we wanted to give you a more detailed look of changes since our last patch note – as there’s been many small changes in between, along with many within the competition update it self. That, and some more info on some needed changes along with the competitions that affect your gameplay.
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various new upgrades have been added to BootCamp progression at later stages, along with some progression improvements
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a few bugs in WarZone progression have been fixed, along with some exploit prevention for gaining a bit higher score
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Prevention and automatic fix of some rare bug that froze WarZone for some players
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Some basic mobile adaptation has been done that makes Warclicks much better playable on mobile devices already (far from optimized, but it’s playable for many now)
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Image bug on daily task collect popup
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Wrong display of contractor bonuses in some cases after deploying has been fixed
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improvements to tutorials in BC and WarZone for new players especially
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opening of Wheel and rewards from within daily task menu has been fixed
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Story and guiding improvements for new players makes games feel much more connected now (we suggest even old players to maybe give it a taste with a new account and let us know how it feels compared to when you first came to the game)
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Various other minor fixes and display issues
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Weekly competitions have been added!
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Calculation of DPC bonus from daily task reward is now multiplicative and NOT just a one-time addition. An estimation of past gotten DPC boosts has been added to your accounts already and will affect your DPC throughout the game.
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Dynamic calculation of DPC has been implemented, that will allow us to add different types of bonuses/features to WarZone – like competition badges which will give you significant DPC boosts!
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Real-time weekly competition result and raking visible to every player have been implemented – giving you a cool overview of your progress and where you stand in the various rankings! (progression of contractor gain and level gained competitions, aimed towards mainly new players can be visible from the competitions page)
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Several game optimization were done as part of the competitions update
On-going tasks:
- Further optimization of game responsiveness and adaptation to bigger playerbase
- graphical improvements at various parts of the game to make it funner and more visibly compelling (some details that will make some parts of the game much nicer!)
- Likely reduction of DPC reward boost from daily tasks, and some changes to reduce the luck factor there a bit.
- Fixing some pending bugs and improvements to “late game” progression and issues
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