How to get the most out of your PvP battle experience?
After implementing a completely new feature never seen in this genre before, we find it important to show it also on specific examples.
What are PvP battles and how they works?
Every 10th battle is a PvP battle that pits you against other players. In other words, it’s a simulation battle against other players’ statistics and their current progress based on calculations of Support Units*
*All Trained units deployed/sent from BootCamp into WarZone; Support units are divided into 3 different groups – Land Units (Assault Vehicle, Infantry Fighting vehicle, Main battle tank, Self propelled artillery, Mobile rocker launcher), Air Units (Attack helicopter, Fighter, Super bomber) and Sea Units (Nuclear attack submarine, Massive battle cruiser) ).
PvP battles are played in WarZone!
How to start a PvP battle?
Whenever player Deploys Troops from BootCamp to Warzone, more Support Units are added and with that player immediately more has power when fighting battles, the same stands for PvP battles – by having more Support Units your power goes up.
Entering a PvP Battle…
System is looking for your opponents…
Choose one of three opponents that best suits your power and attacking abilities and then Fight PvP battle. Note: Choosing only opponents that are far beyond your power will results in getting less Score, than beating stronger opponents. However, stronger opponents are harder to beat, check their statistics and find a strategy that best suits your attacking power and your fighting style.
System chooses Battle type randomly… Is it going to be an Air / Land or Sea Battle?
Random battles are something you can not predict, it depends on your strategy of fighting… Will you focus on upgrading only one Battle type or will you distribute the power between all of them equally?
You are fighting in waves (one unit type fights at a time) until one of the players loses power of all units.
What does Fire icon on specific unit mean?
We call it berserk mode – on every single wave/unit there is a 30% chance to get this special power, Berserk mode multiplies power of specific unit in that wave by 2x.
Total_unit_power = $playerLevel + (unit_count * supportUnitsBasePvpPower * $pvpUnitUpgradeMX); Multiplied further by 1.1x if user is attacker. Multiplied further by 2x if berserk mode on wave (30% chance) – applicable only in current wave.
How is Unit’s power/hp determined?
Land Units/basic power:
Assault Vehicle /0.1
Infantry Fighting vehicle /0.15
Main battle tank /0.2
Self-propelled artillery /0.25
Mobile rocker launcher /0.3
Air Units /basic power:
Attack helicopter /0.35
Super bomber /0.45
Sea Units /basic power:
Nuclear attack submarine /0.5
Massive battle cruiser /0.55
Every specific Unit has its own multiplicators, such as PvP unit upgrades, which multiply Specific unit’s power by 1.05! ($pvpUnitUpgradeMx = 1.05^countofPvpUpgradesForUnit)
At the end of the battle player loses some units (max. of 5% of overall of each unit per wave, percentage based on relative strength of wave compared to opponents) in numbers and if won, can also receive up to 10 % of Score depending on the power of chosen opponent!
Completing a PvP battle (regardless of result) will result in getting a special PvP point, which you can later use in PvP upgrades (Army Setup) to make your Units stronger in upcoming PvP battles.