We are nearing completion of all the main mechanics of the idle part!

We’ve done first playability tests of the game and even without optimized statistics/progression, sounds and fancy animation additions we have to say the game already feels great :)

Next week that is something we will focus on, so we can then work on adding tutorials, opening points and final UX improvements. If we get that out of our way fast, we will also find some time to do additional improvements to the old active part, from improved (backend and frontend) performance, UX, auto scaling/infinity.

user experience

Due to the high-impact  re-launch we will be doing with the addition of the idle part, we are seriously considering performing a game restart, to put everyone on the same level to enduce a highly competitive environment for thousands of new players that will enter the game, as well as take the opportunity for various optimizations of the game.

If we decide to go with it we will not forget about existing players, some who have played the game for almost a year now, to reward them properly and not let everything they’ve done go invain. We are in close contact with some of them, so will be asking them for valuable input regarding this matter, to ensure that they welcome what will be a great update overall for them and their experience included.

 

Team WarClicks.com