Tagupgrades

Progression improvements – part2

During the weekend we’ve pushed another set of progression changes, this time mainly touching War Zone experience, especially in late game.
*To make sure you are seeing everything properly and to avoid any issues we suggest refreshing the game if you see this message while playing.

In short, things that were changed:

  • Boss battles were optimized in health to scale better, be more challenging and give a better experience.
  • Level and Rank Battle Stars rewards were significantly increased to stay more on-par with Battle star rewards from battles
  • Achievement rewards were significantly increased
  • Additional upgrade tiers added to DPC HQ upgrades, to keep low level upgrades more up to par, as well as to slightly reduce over-reliance on support units for DPC at late stages. Similarly some price multipliers were reduced for a few upgrades late game.
  • 2 more renown titles and 2 more ranks were added at late stages.

We hope you enjoy the changes – we will be touching more balancing issues when Country vs. Country feature (CvC) is released in the following weeks, as rewards from there will feed back into War Zone and Boot Camp :)

War Clicks team

Things to come on WarClicks- PART2

As we announced in our previous post, we are fully working on a rework. Today we are sharing the renewed graphics of Upgrades in BootCamp, so you can get a better look into all of the things we are working on. Although the mechanics of upgrades in BootCamp stays the same, we’ve improved the way it looks and feels. And there’s a dozen of changes like this one coming! Game should look more professional and also attract more experienced players to join us! Most of these „pop-ups“ will also have a question box to better explain the functionality and give more information on the all the features. Who knows, maybe even you’ve missed some important and interesting details!

Upgrades_new design

Upgrades_new design

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