TagPvP

Player vs. Player (PvP) battles – examples

How to get the most out of your PvP battle experience?

After implementing a completely new feature never seen in this genre before, we find it important to show it also on specific examples.

What are PvP battles and how they works?

 

Every 10th battle is a PvP battle that pits you against other players. In other words, it’s a simulation battle against other players’ statistics and their current progress based on calculations of Support Units*

*All Trained units deployed/sent from BootCamp into WarZone; Support units are divided into 3 different groups – Land Units (Assault Vehicle, Infantry Fighting vehicle, Main battle tank, Self propelled artillery, Mobile rocker launcher), Air Units (Attack helicopter, Fighter, Super bomber) and Sea Units (Nuclear attack submarine, Massive battle cruiser) ).
PvP battles are played in WarZone!

How to start a PvP battle?

Whenever player Deploys Troops from BootCamp to Warzone, more Support Units are added and with that player immediately more has power when fighting battles, the same stands for PvP battles – by having more Support Units your power goes up.

Deploy Troops to gain more power in WarZone

Deploy Troops to gain more power in WarZone

Go to WarZone and check your power

Go to WarZone and check your power

 

Entering a PvP Battle…
System is looking for your opponents…

Entering PvP battles

Entering PvP battles

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PvP battles – all is fair in love and war

Today we want to introduce you to one of the things we’re looking most forward to as part of the rework – PvP (player vs player) battles!

This rework is a perfect time for us to add to the game something that has not been done to an extent we wanted to – a bigger feel of competitiveness and strategy, as well as making the core of WarZone less repetitive and more exciting.

We have been looking at tons of options to achieve that and have after careful consideration narrowed it down to something we feel will integrate extremely well into the core experience.

WarZone is a dangerous and competitive place – not only do you fight to proceed through battles and increase your power, now every 10th battle will also be a test of your strength and how well you fair against other players.

PvP battles - choose your opponent

PvP battles – choose your opponent

In PvP battles you will get a chance to fight with one of several opponents, who will be similar to you in strength – who you choose to fight is up to you as you might have strengths over someone. To aid you in your choice basic information about the Continue reading

First look at WarZone rework

As you already know one of the main goals of the upcoming WarClicks rework were to improve tons of bugs and performance issues and improve the user experience/functionality of the game… and make it look awesome with a complete graphical overhaul!

But we’re finally giving you a glimpse of THE biggest mechanical change – the way WarZone works and how it connects to BootCamp. WarZone has mechanically been pretty much the same since the first version of the game, and a big thorn in our development vision, as simply put, a lot of things with it just didn’t feel all that good… Too linear progression, not much connection with BootCamp, and it just got too repetitive way too fast because of that (and the bad UI/bugs!).

So one of the first changes we are doing, is making it connect with BootCamp in a meaningful and unique way! With the rework, units you build and train in BootCamp will be actually sent to WarZone when you deploy, and represent one of your main powers in battles. They will become a part of a support force, which you will be able to tactically use to help you progress through battles.  Choosing support at the right times can make all the difference…

WarZone rework

WarZone rework

Not only will they act as a support force, but also contribute for a part of your DPC.  Continue reading