Country Invasion has been a part of War Clicks since the start, but we were never fully happy with the experience it conveyed – we always wanted it to be a cool addition to the game and require some teamwork to achieve common goals. We already had huge reasons to rework it (and how) but about 2 weeks ago we asked for your opinions as well, to get a broader picture of not what just we want – but also that it’s aligned with thoughts and desires of our community – and we are happy to say that we all see similar issues and see similar solutions and ideas to make it way better!

 

The main issues of the existing Country Invasion (CI):

  • lack of teamwork feeling (majority of the damage done by only a few, awful new user experience)
  • lack of properly balanced rewards, especially in late game
  • fights become not interesting/boring/impossible to progress at the certain stages
  • inactive country leader problem – no option to skip bosses if the leader is inactive, lack of other commanding options/decisions
  • treasury has little to no meaning currently. No user benefits from donating
    -More users should have a say in decisions, but to keep sense of „knowing what to do“, the decisions should be at least partly centralized to the top/most experienced players.
  • No teamwork or “country” feeling. There should be fights/battles between countries.
  • very limited chat, that makes it hard to converse and is annoying to use only within CI

 

After taking all of that in we had discussed tons of ideas and made an important conclusion – to resolve all of the above and make CI awesome and fun to play for everyone, we had to do it right. We decided that we rather take proper time to Continue reading