When it comes to the upcoming rework, one of the final pieces of the puzzle are Boss Fights. They are not being added for the sake of just improving WarZone, but also introduce some new mechanics, an extra connection with BootCamp and expand the arsenal of progression strategies.
The one thing the current version is really missing, are “stepping stones” or progression obstacles to make WarZone feel much less linear. Making it feel more fun and make users think how to tackle these big challenges was one of our main goals here. We initially wanted to achieve this with our defense mechanic, but it simply doesn’t work as we wanted to, as it’s really tricky to handle progression/rewards with it and it doesn’t really fit well into our core game loop.
So with the rework, defense will be removed, and Boss Battles are (sort of) taking its place, but in a much cooler way!
Boss Battles will be extra tough enemies (appear every 5 battles – note that every Continue reading